-
A Dark Figure
- A thief type character who is found in the building adjacent to Kalastors
house. He mentions as you say goodbye that you are a wealthy traveller
and that you are leaving with your purse intact. Vayle suspects strongly
that he is a Dark Path follower in the same vein as Kalastor. This guy
teaches the Peek skill.
-
Adriana
- Teach, training, book of warfare are keywords for this damsel
who is nowhere near being in distress. Adriana is the skills trainer
for Armor Penetration. She also is a part of a small quest and will
swap a Book of Warfare for
a Blade of Sharpness.
-
Aldger, Samil
- A disciple of Artherk, found in the WindHowl temple.
-
Amandra
- A soldier in the SilverSky training barracks. He is found with
Adriana and Belagen.
Amandra speaks of adventure and offers to test your fighting skills
if you use that key phrase (its not highlighted) and then say yes.
He will then fight you inflicting considerable damage as Vayle found
out before cowardly leaving the building. Not sure if this is 'to
the death' or as it is a training type thing, if he is programmed
to stop. Vayle was not prepared to find out.
-
Anrak
- this guy owns the house to the east of spider lake. If you head
for the basement you'll find Anrak and there is a gap in the wall
that leads to a cave system that Vayle has named 'The Abandoned
Caves' simply because there is nothing there.
-
Anter, Assyst
- A gentleman in the employ of Lord Sunrock
in WindHowl. He responds to the keywords of: count, Guntertag,
and George III.
-
Araknor
- Is a necromancer who is found wandering around the buildings to
the east of the temple in Light Haven. He will teach a spell of
Lesser Drain but
you need to mention this to him as he will not volunteer this information
at all in his conversation. Araknor is of the Dark Path and will
'apprentice' a player wishing to follow the dark arts of necromancy.
He will reward you for a copy of Jarko's
Spell Book.
-
Arrowmist, Morindin
- He is found wandering in the wilds North of Spider Lake on the
island of Raven's Dust. Arrowmist as he is commonly called will
teach a skill of First Aid and
exchange two Antelope Skins
for a pouch of Dandelion leaves.
He is also implicated in the search for a royal key but requires
a person with at least 150 karma before responding. His keywords
include: hunter, survive, antelope skins, orcs, translated. He will
translate a document from Orcish for you to deliver to Mordrick
Warstone.
-
AspicDart, Reynen
- Found in the Caves of Illusion under the Raven's Dust Desert.
Reynen is discussed in several quests, particularly with the search
for Royal Keys. He has a nickname of 'Dart'. He mentions wanting
a map of the Caves, and Vayle assumes that somehwere it will exist
and is probably needed for gaining some reward.
-
Asarr
- The head of the Thieves on Arakas Island. Assar plays a part in
the Black Market quest. He
names himself as leader of the brigands elsewhere he is cited as
a 'master thief'. He responds to key words of villagers, brigands,
sunrock, informations, report, train. When asked about training
or skills he advises Vayle that he is not experienced enough. So
we are uncertain as to what skill he teaches.
-
Balork
- A demon who is found in the 4th level of the LightHaven Temple
Dungeon. This guy is a key to the major
quest thread and is also a part of a Dark Path quest. Whichever
path you follow, you will need to meet up with him.
-
Belagen
- Found in the training barracks with Adriana
and Amandra, this guy is Adriana's helper.
He has several keywords including Book
of Warfare and advises that Adriana would like a copy.
-
Blackrose, Elysana
- Found in the centre of Silversky, Elysana teaches several spells.
Mana Burst
and Minor
Combat Sense. She will also provide a reward of Lizard Skin
Boots for some ingredients. Check the Helping
Elysana quest. Elysana is also instrumental in the Royal Key
quest for Zhakar's Key.
-
Bloodhammer, Nafuhr
- A companion of Rhodar Heatforge and operates
as an armorsmith in the Town of Silversky. Mention a Dragons
Tooth may bring a comment, but Vayle suspects this is part of
a Dark Path Quest. He discusses his dwarven linage and his great
grandfather Moridhar Rumblehill who disappeared many years earlier.
One may ponder if there is a connection to the Rumblefoot Orc clan
?
-
Boreas
- The potions shop owner in SilverSky.
-
Boroar the Knight
- Found in the main barracks to the right going into WindHowl through
the main gates. He is there with Eraka, Guntertag
Destroy, and George the Third.
-
Celydia
- one of the staff within King Theodore's castle. She will has a
part in a quest for a Royal Key.
-
Clar, Liurn
- This mage is one of the key players for most followers of the
Path of Light. Liurn, being the learned soul that he is, has been
practicing his new portal spell that will (hopefully) transport
the target (you) to Raven's Dust. Keywords include "Raven's
Dust", send and yes. He will require a 'modest' fee of 10,000gp
the first time that he sends you, however this is a once off charge
and he will send you as many times as required thereafter for no
extra charge. He also teaches the spells of Fire
Bolt and Fire Ball.
-
Cred, Marsac
- A Mage in the Mage house in Wind Howl Town. He is referred to
for a low level quest to acquire a Skull
Dagger (soon to be deleted ?).
-
Crowbanner, Rikken
(Bishop) - The mentor of Princess
Delilah, the Bishop is gravely ill and will require special
medication. The herb Cuthana is
the requirement and discussing his condition with the princess will
elicit the appropriate key words for this quest. When he is in remission,
following someone administering Cuthana,
he will teach two spells Healing
and Sanctuary.
Cuthana is obtained following the completion of the Royal
Key Quest.
-
Cth, R'yleth
- "I am the greatest mage in Arakas and perhaps the whole of
the Kingdom of Goldmoon" so states R'yleth Cth who then refuses
to share any further information with such a basic mage as Vayle.
Perhaps as we pursue the more obscure learnings of this world we
may approach R'yleth for teachings. This mage will make Blank
Magic Scrolls if you have a Runic
Scripting Kit.
-
Dafyd
- A wandering seller of +2 weapons which will add to attack of the
weilder. According to reports you should equip the weapon only after
equipping any other Attack enhancing items like rings or bracelets.
The +2 adds approximately 20% of the Attack skill at the time that
the weapon is equipped. This guy is found in the rocky mountain
range north west of the path between the entrance to the desert
and the Deep Ones Cave.
-
Damien (Monsignor)
- a.k.a Damien the Damned. This ex-priest of Artherk is found in
the forest area a little way south-west of the bridge to the Orc
cave on Raven's Dust. He has numerous keywords and is apparently
involved with the Dark Path. Discussing Damien with Brother
Thorkas brings forth an interesting tale. A note is that Thorkas
uses Monsignore while Damien drops the 'e' to call himself Monsignor.
-
DarkFang
- The Dragon in LightHaven Town. He is good for a chat and will
provide information for two quests, Gold
and Tomb Raider. As a higher
level player approaches Darkfang he advises that "I see you
have grown, little human...." he will then discuss Karma and
Worth as keywords.
-
Delilah (Princess)
- The daughter of King Theodore VIII, she
is enamoured with the teachings of Bishop Rikken
Crowbanner. She is also named as the person to seek out for
removing Balork's mark from the soul of those who have been so marked.
She responds to a keyword of Prayers and wants the Bishop to be
cured of his illness.
-
Doremas
- A character who is found wandering around the sundial to the west
of the smithy near the castle. He is key in a Dark Path quest on
behalf of Baldric Silverknife. Keywords include Grimish.
He also provides training in the Dodge
skill.
-
Drardos
- This guy is opening an antiques store in SilverSky and states
that he has other shops on the mainland. Vayle assumes that he may
have shops as the game lands are developed. His wife is Leana.
-
Duhl, Kirlor
- This is the guy in LightHaven in the building at the south end
of the temple road. He is the key to the Report
Quests.
- Earchewer, Grudish
- An orc critter type NPC in the Raven's Dust Orc Caves. Level #1.
No apparent purpose other than enhanced point value I think.
-
Earthsong, Yrian
- A druid in the Arakas druids camp. Found in the house in the north
east corner of the camp. He will discuss the Stone of Life and commences
that quest. He also teaches the spell Heal
Critical. His keywords include: goblins, Stone of Life, Lantalir
Rainmist, teach, spell, and Jarko. He is a water elementalist
which leads Vayle to believe that the Heal Critical spell is water
based.
-
Edden
- One of two castle guards who are commonly found near the main
entrance to the castle of King Theodore in Silversky. Idas
is his companion and they argue over how close the city of Silversky
should be to the castle.
-
Eedy, Greyard
- The banker in WindHowl town is found in the same building as Lord
Sunrock. This building is towards the rear of the town (the North
West) and Greyard is in the South West corner room. He responds
to the standard key words of Deposit, Withdraw, and Balance.
-
Eraka
- A soldier found in the main barracks to the right going into WindHowl
through the main gates. He is there with Boroar
the Knight, Guntertag Destroy, and
George the Third.
-
Etheanan
- A reclusive mage who has a small two roomed house in the woods
of Raven's Dust. The easiest way to locate his house is to proceed
north west from Spider Lake, to the small river, move westerly until
the end of the river is found and then proceed north/north east
if you find a path then you have gone too far. He is south of the
pathway and north of the river. He is a most powerful mage with
much to discuss on the topics of spells, mana, spell casting, elements,
etc. He also will chat about housework and fishing if you wish to
waste away the hours. His spells include Electric
Shield, Fire
Shield, Rain
of Fire, Mana
Surge, Mana
Shield and Glacier.
Key words include : Wizard, Special, Civilization, fishing, hunting,
cleaning, cooking.
-
Fali
- the potion seller in LightHaven.
-
Forgelot, Seban
- This guy is the +2 weapons seller in Arakas. He is located in
or near a small house on the banks of the river that runs under
the Orc bridges in the centre of Arakas. Cross to the north side
of the river and head west, follow the rivers edge and you will
find him.
-
Garnir
- A trainer or soldier found in the training barracks in WindHowl.
He has a light conversation and appears to have a key word of 'leave'.
However this has no apparent purpose and may simply be a synonym
for 'bye'. He provides training in the Parry
skill.
-
Geena
- the barmaid in the pub with no name in LightHaven.
-
George III
- A soldier found in the main barracks to the right going into WindHowl
through the main gates. He is there with Boroar
the Knight, Eraka, and Guntertag
Destroy.
-
Geram
- The town drunk in SilverSky. He is found in the Troll's Armpit
in the south-west room adjacent to the potions shop. He will ask
for some gold and if you say yes he will discuss some information
with you regarding the weapons seller.
-
Giamis
- A brother in the Temple of Artherk in SilverSky. He teaches the
spell Earthquake.
-
Gods
- There are a number of Gods mentioned within the game. Artherk
being the main focus for 'Good' within the world of Althea. Balork
when he dies curses the player in the name of Nazagoth, who Vayle
assumes to be a God of Evil.
-
Grimish
- A goblin-like creature who resides near the Raven's Dust Orc camp.
If you approach the entry/exit point of the Orc caves from the Orc
Town end and go a bit further to the north-east, you should find
a small house and Grimish will be near-by. He has a riddle for a
quest and would appreciate some Vampire
Bat Wings for another minor quest.
He is also a central figure in a Dark Path quest for Baldric's
Drum. See also Baldric Silverknife and
Doremas.
-
Grott the Troll
- Not so much a character but a critter to be bashed and slashed.
Grott is found near the second intersection on the road west out
of SilverSky. He reappears approx every 20 minutes real time. A
Shaman's mantle is probably
the main drop that will be wanted by mage's all over. Grott has
also been known to drop a flask
of crystal water.
-
Guntertag
- An Orc who is in the WindHowl army. He is the brother of Murmuntag
and in the army barracks just inside the main entrance to WindHowl
on the East side of the road.
-
Gwen
- The Armourer in Windhowl. As of patch 1.02 she is the only one
buying sapphire bracelets and rings. V1.03b and she is buying everything
again.
-
Haden
- Apparently a follower of the dark path. Haden's small hut is a
long way from Silversky on the far South West coast. It is only
found by following the coast in a southerly direction from the north
side of the mountain range that runs around the Temple of Sorcery
and the Deep Ones Cave.
-
Haemogoblin (Count)
- This is one of the goblin sub-bosses. He is found in one of the
caves near Jarko's in the north west of Arakas
Island. He may drop a Flask
of Goblin Blood which is required for a Runic Scripting Kit.
He is also a character in the Vampire
Bat Wings quest.
-
Hamhoo, Jon
- The chef or kitchen hand for King Theodore's castle. Jon appears
to be of little use until following his convoluted tale of a
Royal Key. Bear with him and you may find something of value.
He will mention Kamar and Jalir as possible contacts but he is only
almost right.
-
Harforr (Brother)
- A Disciple of Artherk who is found in the temple in WindHowl on
Arakas island. He provides the opportunity for a character to change
their 'sanctuary' to the WindHowl Temple. A cost of 5,000gp is associated
with the change. Sanctuary for new characters is the Light Haven
temple, which is where a character will be transported to if they
are close to death and their 'Gem of Destiny' saves them by removing
them from the field of battle to a safe haven. Changing 'sanctuary'
allows a character who has control over their destiny, through spells
such as Word of Recall,
to nominate a different location as their 'safe haven'.
-
Harr, Harock (Captain)
- A sea captain in the sailors building of Wind Howl. This building
is in the North West corner of the town near the break in the town
wall that leads to the beach.
-
Heatforge, Rhodar
- The weaponsmith of Silversky. In the first building South West
of the main castle entrance.
-
Hornwind, Dunikus
- A Druid from the Arakas druids camp. Dunikus teaches several spells
and will exchange a pink leaf and an apple for a flask of extra
healing. The flask is only identified as a 'Flask
of Bluish Liquid' and can only be used by selecting it from
within your satchel. It provides the equivalent of 5 potions of
healing. His spells are Dust Devil and Lightning Bolt. His sister
is Celestina Waterbreeze.
-
Iargh, Arganor (Sir)
- The chief trainer in WindHowl. He trains in the skill of Powerful
Blow. He is found in the training barracks near the centre of
WindHowl town. Look for the stone building to the north-east of
the central park or south-west of the Temple of Artherk.
-
Idas
- One of two castle guards who are commonly found near the main
entrance to the castle of King Theodore in Silversky. Edden
is his companion and they argue over how close the city of Silversky
should be to the castle.
-
Iraltok
- Provider of the Runic Scripting
Kit. He also teaches the fire elemental spells of Fire
Dart and Flaming
Arrow. He responds to keywords of Arcane Scribe, books, and
runic scripting kit.
-
Irongaze, Talon
- He is the Banker for Silversky and in keeping with the other bankers
only operates during the day and acts on the key words of Balance,
Deposit and Withdraw. Note that with any banker you must use the
format of "Deposit xxxxx Gold" where xxxxx is the amount
you wish to deposit without comma's for thousands.
-
Irongrip, Delvar
- A warrior, who claims to be the best in Arakas, aside from Murmuntag.
He is found wandering in the forest to the west of Goblin Crossing.
He will discuss a number of topics, but most importantly for lower
level players he will Heal your wounds and possibly provide potions
if you ask about them.
-
Ironstrife, Derran
- Mentioned by name in conversation with Mordrick
Warstone. Derran is often in the castle training room on the
West side of SilverSky castle. He trains in the Attack
skill.
-
Isulgur
- An aid to Lord Kirlor Duhl. Foound in the
building at the south end of the temple road in LightHaven. He responds
to discussion on Kirlor and merchants among other topics. The main
purpose of which is to introduce new players to the Report
quest.
-
Jamar
- When discussing Jamar's life you will see a request for a letter
from Kalir. Act upon this and you will find
that Jon Hamhoo, whilst slightly confusing the
names, did base his story in substance.
-
Jarko
- A necromancer of substantial power. He resides in the mountians
on the north-west coast of Arakas Island. His dungeon hide-away
is 3 levels down in one of the caves. He drops his spell
book when he is killed and this is a component of a quest for
either followers of Light
or the Dark path. He
may also drop a Warlocks Ring.
-
Jeremiah
- Assistant to Menark in King
Theodore's castle. Jeremiah does the travelling and researh
for Menark. He will discuss some topics.
-
Kalastor
- the thief character in LightHaven who teaches the Dodge
Skill and is a key link for the Dark Path Quests.
-
Kalir
- He is found fighting sand critters in the desert oasis of Raven's
Dust island. Once he knows that you are in touch with Jamar he will
be helpful.
-
Kar, Jagar
- A soldier found in the army barracks in LightHaven. The building
is directly opposite the temple. He trains in Powerful
Blow skill.
-
Karl
- Found in the WindHowl training building which is in the centre
of that town. He is found alongside Sir Arganor Iargh and Garnir.
Karl does the Attack skill training. He responds to key words of
Land, Train, and Arganor.
-
Kiadus
- A weapons merchant who operates the forge in King Theodores castle
in Silversky.
-
Kilhaim
- Along with Moonrock, Kilhaim is a neophyte
in the Temple at Light Haven. She teaches the Light
spell.
-
Kira,Jurnistakr (ArchBishop)
- He is found in WindHowl Temple of Artherk and speaks of goblins
and his responsibilities to the troops of WindHowl in fighting against
the horde.
-
Kiran (Brother)
- A brother in the temple of Artherk in Lighthaven. He will heal
you but asks for a sum of gold to do so.
-
Knowall, Iroual
- The bartender and owner of The Drunken Dragon's Inn in WindHowl.
-
Kul, Aruf
- Found in the orc camp, which is an area of open forest, on the
north side of the river and east of the twin bridges in the middle
of Arakas Island. Aruf has a tendency not to appear until you have
used up lots of pots so be careful. He may drop a pouch of yellow
powder which is used to make runic scripting kits or gain items.
Check the Yellow Powder quest
for details.
-
Laky, Miram
- A farmer character found tending, or near, the wheat fields in
WindHowl town. He responds to the normal keywords, and advises that
he is the son of Rothar Laky who has not been seen for 15 years.
He responds to the word 'evil' with 'my father would know'.
-
Larin
- A patron of the Troll's Armpit (The pub in SilverSky) he will
discuss a few topics with you.
-
Leana
- This lady has very little to say, but mentions a shop which Vayle
assumes may be added in a future revision. She is found with Rondy
but is the wife of Drardos the antiques dealer.
-
Leodwald (Corsair)
- Found in the building closest
to the sea in SilverSky town. He states that Theodore is not fit
to be King, but that he will serve regardless. He captains, or leads,
the Royal Fleet, although no ships are apparent as yet.
-
LightHaven Samaritan
- Found wandering the street in front of the LightHaven Temple.
The Samaritan will teach a new player how to talk with the town
folk and will initiate the Errand
quest..
-
Lothan
- A mage found in the mage tower on the sands of LightHaven. He
responds to keywords of tower, goblins, library, and spells. He
teaches water elemental spells of Ice
Shard, Poison,
and Poison Arrow.
-
Lurker (The)
- A shady character with obvious Dark Path attributes. He provides
training in Dodge skill. The weapons shop in WindHowl is in the
same building as this guy and is found near the eastern wall of
WindHowl behind the temple.
-
Lyria
- A female thief in one of the houses in Thieves Town. She responds
to discussion of Asarr with the advice that
he is a master thief. She also trains in the skill of Pick
Lock.
-
Malaar
- A disciple of Artherk who does not have the title of 'Brother'
appear with his name. He will discuss a number of topics based on
keywords. Essentially he mentions the Lost Temple which is an anachronism
to him, as in his view all temples in the Kingdom of Goldmoon are
in worship of Artherk. The lost temple that he refers to is desribed
as 'a forgotten temple in the forest', 'in the centre of the island
of Arakas'. It is most likely that he is refering to the location
of the 'lost city' that is discussed in relation to the druids quest
for the Book of Feylor. This
quest is one of two that commence with the driuds in Arakas island.
-
Malorik, Nisalm
- Lord Sunrock's assistant. He states quite
clearly that his 'friends' call him 'Niss' and then proceeds to
ignore your offers of friendship if you call him by that name. Essentially
he tells you nothing at this time.
-
Mark, Ttayh
- This guy is the weapons seller in WindHowl. He is found in a set
of buildings along the Eastern wall of the town behind the temple
building. He also is the contact for the Black Market, access to
which is only via the completion of a quest. The Black Market only
operates at night and provides players with the opportunity to procure
some special items at a price.
-
Markam
- An aid to Lord Kirlor Duhl. Foound in the
building at the south end of the temple road in LightHaven. He responds
to discussion on Kirlor and merchants among other topics. The main
purpose of which is to introduce new players to the Report
quest.
-
Menark
- One of the three mages in King Theodore's
Castle in SilverSky. Menark has an assistant Jeremiah
who does all his travelling for him to record information in Menarks
reference collection. He would like to have Mummys
Bandages and Skeleton Bones,
get one of each and check out Helping
Menark.
-
Metanas
- Found wandering outside the pub in SilverSky. He will direct you
to sit down to have a drink.
-
Mirandul
- A thief in one of the houses in thieves town. He speaks of flying
boots that he lost in the bottom of the ocean. This was rumoured
to be associated with a quest but it has not been proven as yet.
-
Mithrand
- This guy is the banker in LightHaven. He is found in Lord Kirlor
Duhl's house at the south end of the Temple Road. He will discuss
Lord Kirlor and respond to numerous keywords. The banking facility
is the same in all cities. Use Balance, Deposit xxxx gold, or Withdraw
xxxx gold as keyphrases.
-
Moonglow, Darius
- Found in the Raven's Dust Druid camp together with Celestina
Waterbreeze and Kedric Riverbane. Darius
is in search of four gems namely, red, green, yellow and blue in
colour.
-
Moonrock
- One of the two neophyte ladies in the Light Haven Temple. Moonrock
teaches several base levels spells including Protection,
Heal Light and Heal
Serious. Kilhaim is the second lady.
Moonrock has a part in the Royal
Key quest and requires a high karma level for a character before
she will respond.
-
Morgowolth
- The troll who is found in the old building on the small spit of
land on the far North West coast of Arakas Island. North West of
Jarko's caves. Morgowolth is involved in the WindHowl
Shield Quest and provides training in Rapid
Heal.
-
Murmuntag
- The Orc that wanders around the fountain near DarkFang's enclosure
in LightHaven. Murmuntag trains in the attack skill. His brother
Guntertag is in WIndHowl.
-
Nevanis
- This priest type guy is found on the first level of the LightHaven
Temple Dungeon. He will assist new players by healing them for free.
However, the first time you speak to him, he will ask if you want
'help' as a keyword. You should be able to ignore this and simply
type 'heal' to be healed.
-
Nira, Mirak
- Daughter of the Old Hermit. Mirak is found wandering on the grass
between the north-east end of Lord Sunrock's house and the Temple
of Artherk in WindHowl. Mirak will respond to the words 'Old Hermit'
repeated 3 times and will then allocate a quest to kill a large
number of goblins (which it appears that a basic goblin is worth
'1' while a goblin scout or warrior is worth '2 or 3' base goblins.
Her reward to you is her 'Trust' which will get you information
from the Old Hermit.
-
Niuss (Brother)
- The Brother is a disciple of Artherk and will provide healing
for some gold. It appears to vary depending on how sick you are.
I was charged 25gp last time and 123gp the time before..
-
Old Hermit
- is found in a house in the centre of the mountains to the east
of WindHowl. Access is via the Brigand Caves. The Old Hermit is
a key to the Goblin Quest and is
found to be the father of Mirak Nira. He discusses
a number of topics and will refer you to Liurn
Clar for transport to Raven's Dust. Vayle is told that his real
name is Theorn, but everyone knows him as the old hermit.
-
Ortalanas
- A soldier who is found in the barracks in LightHaven. Directly
opposite the temple entrance. Trains in Stun
Blow skill
-
Pouchsnatcher, Bugar
- A thief character who is found on the path leading out of SilverSky
towards the Orc camp. He apparently leads a group of Rogue Mages
and Blackguards. This character does not respond to any conversation
and may only be named for added interest, or maybe Vayle simply
has not found the key words or something. Listed here in case he
becomes important. Apparently he has the 'Rob Skill' and can steal
pots'n'stuff while you are fighting the rogue mages and blackguards
that surround him.
-
Rainmist, Lantalir
- A druid in the Arakas druids camp. Lantalir trains in the Meditate
skill which is most helpful for mages. He also is the key person
for the Book of Feylor quest.
-
Rawlin
- A weapons merchant selling +1 weapons. He is found by travelling
out the North gate of SilverSky and then turning East to the coast
and the south between the town walls and the coast. He's not hard
to find.
-
RedBeard (Skipper)
- Found in the same building as Captain Harock
Harr, RedBeard talks of tales and pirates.
-
Rikkar, Laonian
- A Disciple of Artherk who is found in the temple in WindHowl on
Arakas island.
-
Riverbane, Kederic
- A Druid in the Ravens Dust druid camp south west of SilverSky.
He teaches the Clear
Thought and Barrier
spells. He states that he is known as the "Harvester of the
Rains".
-
Rolph
- The armour shop seller in LightHaven. He is one of the two merchants
that will provide a report to Lord Sunrock in the Report
Quest.
-
Rondy
- The guy who owns the pigs in SilverSky. He is the victim of a
Dark Path Quest for Baldric's
Drum. He is in a house in SilverSky along with Leana.
-
Rumblefoot, Ghundarg
- This is the Orc Leader in the Raven's Dust Orc Camp. To locate
him you need to travel through the Orc caves and then into the Orc
camp, which is really a small town with buildings in it. Once there
head out of town in a North Westerly direction. There is a path
which leads to another small house almost on the coast. This guy
is inside. He is nominated for killing in Mordrick
Warstones quest. However, he is also someone to get stuff from
including an Orcs Wristband.
Check-out the Orc Wristband quest.
-
Samuel
- One of the assistants to King Theodore.
Samuel initiates the Death Jester
quest.
-
Shadeen
- A thief and generally bad girl character in Raven's Dust. Her
name is a key word for several of the characters and is a player
in a quest to poison Bishop Crowbanner. Vayle thinks she is found
in the NightBlades caves.
-
Shovanis
- Mage in the Light Haven Temple Dungeon. Teaches Dust
Devil, Curse and
Word of Recall. He was
once able to create potions of strength but since the change to
its name as a potion of fury Shovanis is no longer responding to
the key words.
-
Sigfried
- The weapons dealer in LightHaven. Sigfried is one of the two merchants
involved in the Report Quest.
-
Silverknife, Baldric
- A key figure in the Dark Path. Baldric's house is a building to
the south of the armour sales shop and to the west of the soldiers
training building, essentially in the centre of town. He is a part
of a major quest, the details of which are only partly known to
Vayle. Keywords include assignment which is part of the quest for
Baldric's Drum which is wanted
by the bartender Thorbin Wildheart who will
reward you.. He will put you in touch with Doremas.
He also trains in the Rob skill.
-
Silversmith, Lance
- This guy is found in a small house to the east and slightly north
of Goblin Crossing on Arakas Island. He makes Blessed
Chainmail as an armour enhancement on normal Chain, use the
keywords of 'make blessed chainmail'. He will also make either a
Gloomblade or Demonblade. In each case these three items will cost
10,000gp and there are item requirements to make them.
-
Starbolt, Aloysius
- Starbolt is involved in lots of things. He is nominated as the
second contact for the Rod of Mana quest from Zhakar
and he advises that Zhakar, despite his mental illness, is still
a powerful mage for their cause. Which Vayle ponders as 'what cause?'.
He will buy 'tarantula eyes'
from you for 3000gp each set.(Note that this is buggy as at V1.02
and may not work). He is also a teacher of spells including Flame
Wave and Resist
Ice.
-
Sunrock (Lord)
- A key player for the Arakas island quests. Lord Sunrock plays
a part in quests associated with both variants of the Report
Quest, the Black Market Quest,
Diamond Quest, and Jarko's
Spellbook. He mentions Righul's Mountain, which Vayle suspects
is another title for the area around Jarko's. The mountain is in
the North West corner of Arakas Island.. He also suggests that once
the character is strong enough to survive for hours in the cave
north of WindHowl then the next goal would be Righul's Mountain.
Vayle assumes that he is referring to the Kraanian cave and that
having survived several sessions there would mean that the character
is ready to commence tackling critters in Jarko's area in the far
North West of Arakas.
-
Taliron
- This is the armor seller in SilverSky. Note that you can also
get armor from the armor-smith near the castle Nafuhr
Bloodhammer.
-
Thea
- The barmaid in the Troll's Armpit, which is the pub in SilverSky.
Thea will repeatedly ask you to sit, which we all know is impossible
for players to do, so....
-
Theodore (King)
- Found asleep standing up in his room in the north east corner
of his castle, the king refers the asker of questions to his advisors
for responses. While he will no doubt have a greater part to play,
Vayles research to date has failed to find it. Despised by many,
Theodore is a key word for conversations with many other characters.
His full title is King Theodore VIII (as in 8) and is at least 45
years old. His daughter is Princess Delilah.
-
Thomar (Chamberlain)
- Found in the castle together with his King
and the Princess, the chamberlain provides
key links to several quests (or parts of a larger quest depending
on how you wish to look at it). Key words include: Royal Key, Champion
of Light, Swear Fealty.
-
Thorkas (Brother)
- Found in the Temple in Silversky, the brother teaches several
spells and will conduct an interesting conversation relating to
the wicked deeds of one Shadeen. Spells include Tranquility
and Turn Undead.
He will change your 'sanctuary' to this temple for the sum of 15,000gp.
-
Tobias
- A mage who resides in the castle in Silversky. He responds to
discussion of 'royal key' with the information that he once had
a key and swapped it to Celestina Waterbreeze
for a Book of Feylor. The Book
of Warfare is obtained from him for 15000gp.
-
Toemangler, Blaarg
- A nasty Orc type found in the second level of the Orc cave in
Raven's Dust. If you kill him, he may drop a human foot. Grab this
and refer to the Human Foot quest.
-
Tors, Halam
- The innkeeper of the pub with no name in LightHaven. He responds
to many keywords, but most appear to have little value for quests
or adventures.
-
Totak
- A thief in charge of looking after the treasures of thieves town.
He will have a wager with you if you want to 'gamble 100 gold'.
-
Travis (Lord)
- In the barracks in WindHowl to the left as you enter WindHowl
main gates.
-
Uranos
- A mage found in the mage tower on the sands of LightHaven. He
is integral to the Skull Dagger
quest. He teaches the earth elemental spells of Shatter
and Stone Shard.
-
Warstone, Mordrick
- Captain of the Kings Guard for King Theodore in Raven's Dust.
Mordrick mentions Derran Ironstrife in his conversation. He also
provides initial tests for any follower of the Path of Light and
requests assistance, with appropriate rewards, for disposing of
15 Demon Trees, and then retrieving plans from the Orc leader Rumblefoot.
In addition he is named by Celestina Waterbreeze as the holder of
a royal key.
-
Waterbreeze, Celestina
- Sister of Dunikus Hornwind from the druids
camp on the isle of Arakas. Celestina features several times of
various quests. She is part of the Royal
Key quest and has a minor quest to Save
a Tree. Spells to be learnt from Celstina include Ice
Ball and
Resist Fire. She also has a key word of Tree which is an apparent
minor quest.
-
Wildheart, Thorbin
- The bartender of the Troll's Armpit which is the pub in SilverSky.
He will explain the name of the establishment if asked. He will
also start a quest to gain the drum of Baldric
Silverknife which is apparently a quest for followers of the
Dark Path.
-
WindHowl Samaritan
- Found wandering the main road outside the Drunken Dragon's Inn
just along from the main gates.
-
Yolak-
The potion seller in WindHowl.
-
Zhakar
- A mage who lives within the Temple of Sorcery. Zhakar is central
to a quest for a Rod of Mana which requires a number of steps to
be undertaken. As the quest appears to be faulty in the current
version it is not fully documented and cannot be completed. His
spells include Chain
Lightning, Vortex
of Air and Nimbleness.
Supposedly a Deep One stole Zhakars Rod of Mana. Following the logical
step for this quest, locating a Deep One leader (Big Red in appearance)
will result in obtaining a scroll that needs to be taken to Aloysius
Starbolt. The next stage of this quest is not resolved in V1.02.
V1.03 has actually deactivated the keywords. Zhakar will also respond
to Kraanian or Egg as a keyword. If you hand him a Kraanian egg
(obtained from Arakas) he will 'hatch' it during your next two level
ups. Return to him after gaining two levels and follow the quest.
Keywords include: Tower, Deep Ones, Learn, Nimbleness, Egg, Kraanian,
Taunting Horror, Magic.
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